


However, Binary Domain has some things going for it that make it an interesting and enjoyable experience despite its dated playstyle and various flaws. The environments are pretty small and limited by modern standards, the bosses are predictable to the point of seeming semi-scripted, and the weapons are mostly boring and repetitive (two assault rifles and a light machine gun that shoots like an assault rifle? You spoil me.) It has a tacked on multiplayer survival “horde” mode that nobody seemed to like. Playing it is a bit more awkward than any of those games, with cover-based shooting that never really feels great and clunky enemy movement and patterns. It’s a linear third person shooter heavily influenced by Gears of War and Uncharted, with a pinch of Vanquish for good measure. It is clear from playing Binary Domain that it is a game of from early 2012.
